D&D 5E - Best Crit-Fisher Builds

Pros:
+ Online by 6th level.
+ Has 3 attacks by 7th level. (Thank you dual wielding!)
+ Deals competitive damage to a Polearm Master build.
+ 27.1% chance of scoring a critical on any attack (by level 6 no less!).
+ 61.25...% chance of scoring a critical on your turn.
+ High accuracy even when not critting.
Cons:
- Somewhat MAD, requiring 13 Str, Dex and Con.
- Damage doesn't spike until 7th level.
- Uses Reckless Attack for advantage, so risks getting hit.
- Needs Duel Wielder to work with Reach.
- Doesn't get an ASI until 11th level (assuming you take Elven Accuracy ASAP).
The meat of the build is Reckless Attack, Elven Accuracy, and Improved Critical. The levels of Rogue are just because Sneak Attack is the best additional damage for criticals.
[sblock="DPR by Level"]
First up, this assumes you only Sneak Attack on a critical (which considering you have three attacks each with a 27.1% chance of critting...), or on your last attack for the turn (If you haven't critted before that).
Second, it doesn't assume you use Action Surge (which should be used to ready an action to attack to double tap that SA (crit or not, it's free)).
Level | DPR
1: 10.35
2: 10.6825
3: 13.6825
4: 13.6825
5: 14.33
6: 14.897
7: 22.3455
8: 27.98952829
9: 27.98952829
10: 33.63355658
11: 36.63355658
12: 42.27758487
13: 42.27758487
14: 47.92161315
15: 50.92161315
16: 56.56564144
17: 56.56564144
18: 62.20966973
19: 62.20966973
20: 67.85369802
A link to the maths
[/sblock]
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